What GPU do I need to run allenai/wildguard?

7.2B parameters, published in BF16. View on Hugging FaceGated

7.2B
Parameters
BF16
Native precision
MistralForCausalLM
Architecture
text-generation
Pipeline

wildguard is published by allenai on Hugging Face, with 138,480 downloads and 57 likes to date. It's a MistralForCausalLM model built for text-generation, published natively in BF16, and gated: you'll need to accept the model's terms on Hugging Face before downloading weights.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision times a flat 1.2 overhead for activations and fragmentation. The KV-cache grows with context and is not in that factor; it is listed per model below where the architecture is published. Full formula and assumptions: methodology.

PrecisionWeight sizeRequired VRAMCheapest live fitGPUs neededEst. $/hr (full fit)
BF1613.5 GB16.2 GBRTX A50001$0.176/hr
FP8 (quantized)6.8 GB8.1 GBRTX 4070 Super1$0.121/hr
INT4 (quantized)3.4 GB4.1 GBRTX 30601$0.110/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 requires a quantized checkpoint actually published for this model, check its Hugging Face page before relying on this row.

Cheapest way to run wildguard at its published (BF16) precision: 1× RTX A5000, at $0.176/hr per GPU ($0.176/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

wildguard: KV cache by context length

The KV cache is the memory the attention layers hold for every token of context, on top of the weights. It is not part of the flat 1.2x overhead in the table above, grows with context length and with every concurrent request, and is why a long-context deployment needs more VRAM than the table shows.

KV-cache size for wildguard is not published for this architecture, so no figure is shown.

wildguard: common questions

Does wildguard fit on a 24 GB GPU?

Yes. At BF16 it needs 16.2 GB of VRAM, so a 24 GB card holds it with 7.8 GB to spare. A 16 GB card is not enough for it at BF16.

Do I need approval to download wildguard?

Yes. allenai gates this repository on Hugging Face, so you have to accept its terms with a signed-in account before the weights will download. It does not change the 16.2 GB the model needs once you have them.

What is the least VRAM wildguard can run in?

4.1 GB, at INT4 (quantized), which fits a 6 GB card, against 16.2 GB at BF16. That row assumes an INT4 checkpoint has actually been published for this model, so check its Hugging Face page before planning around it.

Does quantizing wildguard lower the GPU bill?

Yes. At BF16 the cheapest live fit is one RTX A5000 at $0.176/hr. At INT4 (quantized) it drops to one RTX 3060 at $0.110/hr, provided a quantized checkpoint exists for it.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

More allenai models

All 2 allenai models: VRAM and GPU requirements

Alternatives at this size

Other models for text-generation within about a third of wildguard's 7.2B parameters, from other model lines.

More on wildguard

Related reading: RTX A5000 pricing and specs, How much VRAM you need for LLMs, Serving LLMs with vLLM, vLLM vs TensorRT-LLM vs SGLang, and Best GPU for LLM inference.

Submit the job. Everything after that is ours.

Sign up in 60 seconds. Pay for the GPU minutes you actually use.

© 2026 Aquanode. All rights reserved.

All trademarks, logos and brand names are the property of their respective owners.