What GPU do I need to run arcee-ai/Trinity-Large-Preview?

398.6B parameters, published in BF16. View on Hugging Face Full specs & deploy guide

398.6B
Parameters
BF16
Native precision
AfmoeForCausalLM
Architecture
text-generation
Pipeline

Trinity-Large-Preview is published by arcee-ai on Hugging Face, with 563 downloads and 181 likes to date. It's a AfmoeForCausalLM model built for text-generation, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision, plus a fixed overhead for KV-cache, activations, and fragmentation. Full formula and assumptions: methodology.

PrecisionWeight sizeRequired VRAMCheapest live fitGPUs neededEst. $/hr (full fit)
BF16742.5 GB891.0 GBNo capable live offer found––
FP8 (quantized)371.3 GB445.5 GBRTX PRO 60005$8.20/hr
INT4 (quantized)185.6 GB222.8 GBRTX A60005$1.65/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 requires a quantized checkpoint actually published for this model, check its Hugging Face page before relying on this row.

Trinity-Large-Preview: common questions

Can Trinity-Large-Preview run on a single GPU?

Not on a desktop card. At BF16 it needs 891.0 GB of VRAM, more than a single 32 GB desktop card holds. No card currently listed on the marketplace both supports BF16 and has enough VRAM for it, so how many it would take is not something this page can answer today.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

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