What GPU do I need to run diffusers/controlnet-depth-sdxl-1.0?
1.3B parameters, published in F32. View on Hugging Face
controlnet-depth-sdxl-1.0 is published by diffusers on Hugging Face, with 24,545 downloads and 205 likes to date. It's a unlisted-architecture model built for text-to-image, published natively in F32.
VRAM required & cheapest live GPU fit
Required VRAM = weight size at each precision, plus a fixed overhead for activation memory and allocator fragmentation. Diffusion and video models carry no KV-cache — the real driver of extra memory is output resolution and frame count, which this flat overhead does not model. Full formula and assumptions: methodology.
A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.
INT4 caveat: requires a quantized checkpoint actually published for this model — check its Hugging Face page before relying on this row.
Cheapest way to run controlnet-depth-sdxl-1.0 at its published (F32) precision: 1× P4 on akash, at $0.032/hr per GPU ($0.032/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.
Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.
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