What GPU do I need to run google/gemma-4-31B-it?

31.3B parameters, published in BF16. View on Hugging Face

31.3B
Parameters
BF16
Native precision
Gemma4ForConditionalGeneration
Architecture
image-text-to-text
Pipeline

gemma-4-31B-it is published by google on Hugging Face, with 8,968,900 downloads and 3,617 likes to date. It's a Gemma4ForConditionalGeneration model built for image-text-to-text, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision, plus a fixed overhead for KV-cache, activations, and fragmentation. Full formula and assumptions: methodology.

Precision
Weight size
Required VRAM
Cheapest live fit
GPUs needed
Est. $/hr (full fit)
BF16
58.3 GB
69.9 GB
A100 (vastai)
1
$1.15/hr
cheaper alt.
RTX 3060 (simplepod)
6
$0.420/hr
FP8 (quantized)
29.1 GB
35.0 GB
RTX 6000 Ada (vastai)
1
$0.640/hr
cheaper alt.
RTX 4070 Super (simplepod)
3
$0.270/hr
INT4 (quantized)
14.6 GB
17.5 GB
RTX 6000 (akash)
1
$0.116/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 caveat: requires a quantized checkpoint actually published for this model — check its Hugging Face page before relying on this row.

Cheapest way to run gemma-4-31B-it at its published (BF16) precision: 1× A100 on vastai, at $1.15/hr per GPU ($1.15/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

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