What GPU do I need to run internlm/Intern-S1?

240.7B parameters, published in BF16. View on Hugging Face

240.7B
Parameters
BF16
Native precision
InternS1ForConditionalGeneration
Architecture
image-text-to-text
Pipeline

Intern-S1 is published by internlm on Hugging Face, with 19,518 downloads and 258 likes to date. It's a InternS1ForConditionalGeneration model built for image-text-to-text, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision, plus a fixed overhead for KV-cache, activations, and fragmentation. Full formula and assumptions: methodology.

Precision
Weight size
Required VRAM
Cheapest live fit
GPUs needed
Est. $/hr (full fit)
BF16
448.4 GB
538.0 GB
A100 (runpod)
7
$8.33/hr
FP8 (quantized)
224.2 GB
269.0 GB
L40 (massecompute)
6
$4.63/hr
INT4 (quantized)
112.1 GB
134.5 GB
RTX 3090 (simplepod)
6
$0.960/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 caveat: requires a quantized checkpoint actually published for this model, check its Hugging Face page before relying on this row.

Cheapest way to run Intern-S1 at its published (BF16) precision: 7× A100 on runpod, at $1.19/hr per GPU ($8.33/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

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