What GPU do I need to run IPostYellow/TurboWan2.1-T2V-1.3B-Diffusers?

1.4B parameters, published in BF16. View on Hugging Face

1.4B
Parameters
BF16
Native precision
Unknown
Architecture
text-to-video
Pipeline

TurboWan2.1-T2V-1.3B-Diffusers is published by IPostYellow on Hugging Face, with 37,819 downloads and 0 likes to date. It's a unlisted-architecture model built for text-to-video, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision, plus a fixed overhead for activation memory and allocator fragmentation. Diffusion and video models carry no KV-cache — the real driver of extra memory is output resolution and frame count, which this flat overhead does not model. Full formula and assumptions: methodology.

Precision
Weight size
Required VRAM
Cheapest live fit
GPUs needed
Est. $/hr (full fit)
BF16
2.6 GB
3.2 GB
RTX 3070 (simplepod)
1
$0.050/hr
FP8 (quantized)
1.3 GB
1.6 GB
RTX 4070 Super (simplepod)
1
$0.090/hr
INT4 (quantized)
0.7 GB
0.8 GB
RTX 3070 (simplepod)
1
$0.050/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 caveat: requires a quantized checkpoint actually published for this model — check its Hugging Face page before relying on this row.

Cheapest way to run TurboWan2.1-T2V-1.3B-Diffusers at its published (BF16) precision: 1× RTX 3070 on simplepod, at $0.050/hr per GPU ($0.050/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

More IPostYellow models

Ready when you are

Stop paying for
idle GPUs.

Sign up in 60 seconds. Pay only for the GPU minutes you actually use.

© 2026 Aquanode. All rights reserved.

All trademarks, logos and brand names are the property of their respective owners.