What GPU do I need to run poolside/Laguna-S-2.1?

117.6B parameters, published in BF16. View on Hugging Face

117.6B
Parameters
BF16
Native precision
LagunaForCausalLM
Architecture
text-generation
Pipeline

Laguna-S-2.1 is published by poolside on Hugging Face, with 100,195 downloads and 981 likes to date. It's a LagunaForCausalLM model built for text-generation, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision, plus a fixed overhead for KV-cache, activations, and fragmentation. Full formula and assumptions: methodology.

Precision
Weight size
Required VRAM
Cheapest live fit
GPUs needed
Est. $/hr (full fit)
BF16
219.0 GB
262.8 GB
A40 (runpod)
6
$2.64/hr
FP8 (quantized)
109.5 GB
131.4 GB
RTX 4000 Ada (runpod)
7
$1.40/hr
INT4 (quantized)
54.7 GB
65.7 GB
A100 (vastai)
1
$1.15/hr
cheaper alt.
RTX 6000 (akash)
3
$0.347/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 caveat: requires a quantized checkpoint actually published for this model — check its Hugging Face page before relying on this row.

Cheapest way to run Laguna-S-2.1 at its published (BF16) precision: 6× A40 on runpod, at $0.440/hr per GPU ($2.64/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

More poolside models

Ready when you are

Stop paying for
idle GPUs.

Sign up in 60 seconds. Pay only for the GPU minutes you actually use.

© 2026 Aquanode. All rights reserved.

All trademarks, logos and brand names are the property of their respective owners.