Shadeform vs Aquanode

Multi-cloud GPU marketplace with a single API across many clouds

Shadeform solves the same first half of the problem we do: one API across many GPU clouds instead of an account per vendor. Where we diverge is the second half: finding capacity is not the same as being able to take your environment with you when you move to it.

Where Shadeform wins

  • Broad first-party cloud coverage with a single API, and a clean deployment story for teams that mainly need capacity aggregation.
  • Reserved and long-term capacity brokerage across clouds, which we do not do.

Where Aquanode wins

  • Your setup outlives the GPU you rented it on. Save the environment (custom nodes, model weights, packages, the config you spent an evening getting right) and bring it back up later on a completely different provider, instead of reinstalling it from scratch every session.
  • Supply moved, the price moved, or the region ran dry. Your environment follows you out. It is not stranded in the account that happened to create it, which is the part that makes leaving any single vendor cheap.
  • Pause and resume in place on every provider we support: it's a snapshot-and-terminate, then a fresh box restored from that snapshot, the same mechanism everywhere. (Voltage Park's adapter supports it too, it just has no live GPUs to rent right now.) On any provider, the same environment also comes back by restoring your saved setup onto a fresh box, a little slower, same result.
  • Turn on automatic snapshots yourself and pick the interval (as often as every 15 minutes, 30 by default) instead of remembering to snapshot by hand or wiring up your own cron job.
  • One account, one bill and one set of keys across every provider we support, rather than a separate login and invoice per vendor every time you chase capacity.
  • Run a saved version of your setup as a job. If a provider takes the box back mid-run, we detect the loss and queue the run to retry on a different provider, excluding the one that just lost it, and if the job checkpoints the next attempt picks up from the last one. Jobs scale to zero when the queue empties, so an idle one is not sitting on a rented GPU, and every job is bounded in the unit we bill: its time limit times its attempts times its machines is the most a single run can cost.

Shadeform pricing

We could not verify a Shadeform price first-party, so this page publishes none. Shadeform's pricing page returned HTTP 403 to our fetches on 2026-08-05, so we could not read a rate from their own site. We would rather publish nothing than quote a number sourced from somewhere else. Check their pricing page directly.

Checked https://www.shadeform.ai/pricing on 2026-08-05.

What we do not claim

Restoring an environment requires a snapshot that already exists. Stopping a deployment yourself captures it on the way out, so you can bring it back later on any provider. A provider-side termination is different: it is only recoverable if you had already switched automated snapshots on for that deployment, and it costs you the work since the last one. Automated snapshots are opt-in, nothing runs until you start it, and with none running there is nothing to restore.

`aq deploy --snapshot <id>` rents the cheapest matching GPU and restores your snapshot onto it, including onto a different provider than the one it came from. Creating the snapshot is a separate step today: the standalone ogre CLI on the box writes it.

Shadeform vs Aquanode: common questions

How is Aquanode different from Shadeform?

Both reach GPUs across several clouds. Aquanode additionally keeps the environment: save a box and restore it onto a different provider, and pause and resume it in place on every provider we support. That is a state-portability product, not only a capacity-aggregation one.

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