What GPU do I need to run zai-org/GLM-4.5-Air-Base?

110.5B parameters, published in BF16. View on Hugging Face

110.5B
Parameters
BF16
Native precision
Glm4MoeForCausalLM
Architecture
text-generation
Pipeline

GLM-4.5-Air-Base is published by zai-org on Hugging Face, with 10,916 downloads and 46 likes to date. It's a Glm4MoeForCausalLM model built for text-generation, published natively in BF16.

VRAM required & cheapest live GPU fit

Required VRAM = weight size at each precision times a flat 1.2 overhead for activations and fragmentation. The KV-cache grows with context and is not in that factor; it is listed per model below where the architecture is published. Full formula and assumptions: methodology.

PrecisionWeight sizeRequired VRAMCheapest live fitGPUs neededEst. $/hr (full fit)
BF16205.8 GB246.9 GBRTX A60006$2.18/hr
FP8 (quantized)102.9 GB123.5 GBAMD MI300X1$2.63/hr
cheaper alt.RTX 4000 SFF Ada7$1.39/hr
INT4 (quantized)51.4 GB61.7 GBA1001$1.16/hr
cheaper alt.RTX A50003$0.528/hr

A GPU is only matched to a row if its hardware supports that precision, and the primary recommendation is always a single-GPU fit when one exists.

INT4 requires a quantized checkpoint actually published for this model, check its Hugging Face page before relying on this row.

Cheapest way to run GLM-4.5-Air-Base at its published (BF16) precision: 6× RTX A6000, at $0.363/hr per GPU ($2.18/hr total). Quantizing to FP8 or INT4 (rows above) can cost less, but requires a compatible quantized checkpoint to exist for this model.

GLM-4.5-Air-Base: KV cache by context length

The KV cache is the memory the attention layers hold for every token of context, on top of the weights. It is not part of the flat 1.2x overhead in the table above, grows with context length and with every concurrent request, and is why a long-context deployment needs more VRAM than the table shows.

Grouped-query attention: every layer caches keys and values for a few shared KV heads. Cached per token: 188,416 bytes at 16-bit.

ContextKV cache, one sequence
4K0.72 GB
32K5.8 GB
128K23.0 GB

Computed from the layer, head and window counts in the model's own configuration (zai-org/GLM-4.5-Air-Base), at 16 bits per cached value. Each concurrent sequence needs its own cache, on top of the weights.

GLM-4.5-Air-Base: common questions

Can GLM-4.5-Air-Base run on a single GPU?

No. At BF16 it needs 246.9 GB of VRAM, more than a single 32 GB desktop card holds. The cheapest capable card in the live feed is a 48.0 GB RTX A6000, and it takes 6 of them.

How many GPUs do I need to run GLM-4.5-Air-Base?

6 at BF16. It needs 246.9 GB of VRAM and the cheapest capable live offer is a 48.0 GB RTX A6000, so 6 of them come to $2.18/hr in total.

Does quantizing GLM-4.5-Air-Base lower the GPU bill?

Yes. At BF16 the cheapest live fit is 6 RTX A6000 cards at $2.18/hr. At INT4 (quantized) it drops to one A100 at $1.16/hr, provided a quantized checkpoint exists for it.

Weight-to-VRAM math, the fit rules, and how live prices are normalized: full methodology.

More GLM-4.5 models

All 10 GLM-4.5 models: VRAM and GPU requirements

Lineage

Quantized and fine-tuned versions

Alternatives at this size

Other models for text-generation within about a third of GLM-4.5-Air-Base's 110.5B parameters, from other model lines.

More on GLM-4.5-Air-Base

Related reading: RTX A6000 pricing and specs, How much VRAM you need for LLMs, Serving LLMs with vLLM, vLLM vs TensorRT-LLM vs SGLang, and Best GPU for LLM inference.

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